Presence+d4 times per day
Presence DR12, or -d2 HP and no Powers for 1 hr.
Presence DR12, or -d2 HP and no Powers for 1 hr.
Agility + d6
Maximum damage, Reroll, -d6 damage, DR-4, No Crit/Fumble
---
-d2
-d4
-d6
Strength+8 items or DR+2 on Agility/Strength tests
{{name}}
{{attack}}
{{#rollWasCrit() attack}}
CRIT
{{/rollWasCrit() attack}}
{{#rollWasFumble() attack}}
FUMBLE
{{/rollWasFumble() attack}}
{{#^rollWasCrit() attack}}
{{damage}}
{{/^rollWasCrit() attack}}
{{#rollWasCrit() attack}}
Crit Damage: {{critdmg}}
{{critmsg}}
{{/rollWasCrit() attack}}
{{#rollWasFumble() attack}}
{{dmgfumble}}
{{/rollWasFumble() attack}}
{{name}}
{{defend}}
{{#rollWasCrit() defend}}
CRIT
{{/rollWasCrit() defend}}
{{#rollWasFumble() defend}}
FUMBLE
{{/rollWasFumble() defend}}
{{#damage}}
{{damage}}
{{/damage}}
{{#rollWasCrit() defend}}
{{critmsg}}
{{/rollWasCrit() defend}}
{{#rollWasFumble() defend}}
{{fumblemsg}}
{{/rollWasFumble() defend}}
{{name}}
:{{labelhpcheck}}
BETTER...:{{labelhpgain}}
{{/labelhpcheck}}
{{/^rollLess() labelhpcheck targethp}}
{{#rollLess() labelhpcheck targethp}}
{{#labelhpcheck}}
:{{labelhpcheck}}
NO CHANGE...
{{/labelhpcheck}}
{{/rollLess() labelhpcheck targethp}}
{{#rollGreater() labeldebris 3}}
{{#rollTotal() labeldebris 4}}
{{#labeldebris}}
:{{labeldebris}}
BETTER...Silver(3d10): {{silver}}
{{/labeldebris}}
{{/rollTotal() labeldebris 4}}
{{#rollTotal() labeldebris 5}}
{{#labeldebris}}
:{{labeldebris}}
BETTER...Unclean Scroll
{{/labeldebris}}
{{/rollTotal() labeldebris 5}}
{{#rollTotal() labeldebris 6}}
{{#labeldebris}}
:{{labeldebris}}
BETTER...Sacred Scroll
{{/labeldebris}}
{{/rollTotal() labeldebris 6}}
{{/rollGreater() labeldebris 3}}
{{#^rollGreater() labeldebris 3}}
{{#labeldebris}}
:{{labeldebris}}
NOTHING
{{/labeldebris}}
{{/^rollGreater() labeldebris 3}}
{{#rollGreater() targetstr 1}}
{{#rollLess() labelstrinc targetstr}}
:{{labelstrinc}}
WORSE...Decrease by -1
{{/rollLess() labelstrinc targetstr}}
{{#^rollLess() labelstrinc targetstr}}
{{#rollLess() targetstr 6}}
:{{labelstrinc}}
BETTER...Increase by +1
{{/rollLess() targetstr 6}}
{{#^rollLess() targetstr 6}}
:{{labelstrinc}}
NO CHANGE...Max +6
{{/^rollLess() targetstr 6}}
{{/^rollLess() labelstrinc targetstr}}
{{/rollGreater() targetstr 1}}
{{#^rollGreater() targetstr 1}}
{{#rollGreater() labelstrinc 1}}
:{{labelstrinc}}
BETTER...Increase by +1
{{/rollGreater() labelstrinc 1}}
{{#^rollGreater() labelstrinc 1}}
{{#rollGreater() targetstr -3}}
:{{labelstrinc}}
WORSE...Decrease by -1
{{/rollGreater() targetstr -3}}
{{#^rollGreater() targetstr -3}}
:{{labelstrinc}}
NO CHANGE...Min -3
{{/^rollGreater() targetstr -3}}
{{/^rollGreater() labelstrinc 1}}
{{/^rollGreater() targetstr 1}}
{{#rollGreater() targetagi 1}}
{{#rollLess() labelagiinc targetagi}}
:{{labelagiinc}}
WORSE...Decrease by -1
{{/rollLess() labelagiinc targetagi}}
{{#^rollLess() labelagiinc targetagi}}
{{#rollLess() targetagi 6}}
:{{labelagiinc}}
BETTER...Increase by +1
{{/rollLess() targetagi 6}}
{{#^rollLess() targetagi 6}}
:{{labelagiinc}}
NO CHANGE...Max +6
{{/^rollLess() targetagi 6}}
{{/^rollLess() labelagiinc targetagi}}
{{/rollGreater() targetagi 1}}
{{#^rollGreater() targetagi 1}}
{{#rollGreater() labelagiinc 1}}
:{{labelagiinc}}
BETTER...Increase by +1
{{/rollGreater() labelagiinc 1}}
{{#^rollGreater() labelagiinc 1}}
{{#rollGreater() targetagi -3}}
:{{labelagiinc}}
WORSE...Decrease by -1
{{/rollGreater() targetagi -3}}
{{#^rollGreater() targetagi -3}}
:{{labelagiinc}}
NO CHANGE...Min -3
{{/^rollGreater() targetagi -3}}
{{/^rollGreater() labelagiinc 1}}
{{/^rollGreater() targetagi 1}}
{{#rollGreater() targetpre 1}}
{{#rollLess() labelpreinc targetpre}}
:{{labelpreinc}}
WORSE...Decrease by -1
{{/rollLess() labelpreinc targetpre}}
{{#^rollLess() labelpreinc targetpre}}
{{#rollLess() targetpre 6}}
:{{labelpreinc}}
BETTER...Increase by +1
{{/rollLess() targetpre 6}}
{{#^rollLess() targetpre 6}}
:{{labelpreinc}}
NO CHANGE...Max +6
{{/^rollLess() targetpre 6}}
{{/^rollLess() labelpreinc targetpre}}
{{/rollGreater() targetpre 1}}
{{#^rollGreater() targetpre 1}}
{{#rollGreater() labelpreinc 1}}
:{{labelpreinc}}
BETTER...Increase by +1
{{/rollGreater() labelpreinc 1}}
{{#^rollGreater() labelpreinc 1}}
{{#rollGreater() targetpre -3}}
:{{labelpreinc}}
WORSE...Decrease by -1
{{/rollGreater() targetpre -3}}
{{#^rollGreater() targetpre -3}}
:{{labelpreinc}}
NO CHANGE...Min -3
{{/^rollGreater() targetpre -3}}
{{/^rollGreater() labelpreinc 1}}
{{/^rollGreater() targetpre 1}}
{{#rollGreater() targettou 1}}
{{#rollLess() labeltouinc targettou}}
:{{labeltouinc}}
WORSE...Decrease by -1
{{/rollLess() labeltouinc targettou}}
{{#^rollLess() labeltouinc targettou}}
{{#rollLess() targettou 6}}
:{{labeltouinc}}
BETTER...Increase by +1
{{/rollLess() targettou 6}}
{{#^rollLess() targettou 6}}
:{{labeltouinc}}
NO CHANGE...Max +6
{{/^rollLess() targettou 6}}
{{/^rollLess() labeltouinc targettou}}
{{/rollGreater() targettou 1}}
{{#^rollGreater() targettou 1}}
{{#rollGreater() labeltouinc 1}}
:{{labeltouinc}}
BETTER...Increase by +1
{{/rollGreater() labeltouinc 1}}
{{#^rollGreater() labeltouinc 1}}
{{#rollGreater() targettou -3}}
:{{labeltouinc}}
WORSE...Decrease by -1
{{/rollGreater() targettou -3}}
{{#^rollGreater() targettou -3}}
:{{labeltouinc}}
NO CHANGE...Min -3
{{/^rollGreater() targettou -3}}
{{/^rollGreater() labeltouinc 1}}
{{/^rollGreater() targettou 1}}
{{#allprops() name labelhpcheck labelhpgain labeldebris labelstrinc labelagiinc labelpreinc labeltouinc targethp targetstr targetagi targetpre targettou silver}}
{{key}}
{{value}}
{{/allprops() name labelhpcheck labelhpgain labeldebris labelstrinc labelagiinc labelpreinc labeltouinc targethp targetstr targetagi targetpre targettou silver}}
daily powers
Power
Strength
Agility
Defense
Initiative
Presence
Toughness
Omens
rests
Getting Better
HP check
HP gain
Debris roll
Strength increase?
Agility increase?
Presence increase?
Toughness increase?
rolls
attacks
with
If hit
If crit
PC gains a free attack
If fumble
Double damage, armor/protection reduced one tier
Attack
Weapon breaks or is lost
Damage
currently
for the day's potential misery
a psalm
Max +6
Min at -3
Decrease by
BETTER...
NOTHING
NO CHANGE...
WORSE...
Increase by
Unclean Scroll
Sacred Scroll